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Comcast Fined $2.3M for Overcharging Customers


The Federal Communications Commission today fined Comcast $2.3 million over allegations that the cable company charged its customers for services that they never authorized.
The settlement is the largest civil penalty the FCC has ever imposed on a cable operator. It stems from numerous complaints from consumers that Comcast was adding charges to their bills for premium channels, set-top boxes, DVRs, and other add-ons that they never ordered.
In addition to paying a fine, Comcast will also change its procedures for handling add-ons. It will send order confirmations for new services separate from the monthly bill, and it will offer the option to block new services or equipment from being added.
"It is basic that a cable bill should include charges only for services and equipment ordered by the customer—nothing more and nothing less," FCC enforcement Chief Travis LeBlanc said in a statement. "We expect all cable and phone companies to take responsibility for the accuracy of their bills and to ensure their customers have authorized any charges."
Comcast acknowledged issues with its past billing practices, but noted that the FCC settlement does not accuse it of intentional wrongdoing.
"We acknowledge that, in the past, our customer service should have been better and our bills clearer, and that customers have at times been unnecessarily frustrated or confused," the company said in a statement to PCMag. "That's why we had already put in place many improvements to do better for our customers even before the FCC's Enforcement Bureau started this investigation almost two years ago. The changes the Bureau asked us to make were in most cases changes we had already committed to make, and many were already well underway or in our work plan to implement in the near future.

"We do not agree with the Bureau's legal theory here," the statement continued, "and in our view, after two years, it is telling that it found no problematic policy or intentional wrongdoing, but just isolated errors or customer confusion."

Unknown 12 October 2016
Cloud Services Blocked in Turkey After Government Email Hack


Turkey has reportedly responded to a hack of the government official by banning cloud-based services in the country.
As The Next Web notes, Dropbox and Microsoft OneDrive are inaccessible in Turkey, while Google Drive was "partially restricted," according to Turkey Blocks, a site that monitors censorship in the region.
"Google Drive is still accessible to existing users—possibly because Google shares its business cloud hosting infrastructure and servers between Drive and it's primary services including search," Turkey Blocks said on Saturday. The next day it tweeted that Google Drive had been unblocked after Google complied with a removal request.

The blockade came after hacktivist group Redhack posted online private emails allegedly belonging to Minister of Energy and Natural Resources Berat Albayrak (who is also the son-in-law of President of Turkey Recep Tayyip Erdogan). Unidentified hackers leaked more than 17GB of data, including 57,000 emails dating back to 2000.
Turkey, which has a long history censoring content and services, immediately moved to block all cloud services as it investigated, as well as GitHub, where hackers often publish hacked data.
"The move to block the world's most popular cloud services comes amidst growing calls in Turkey to build local versions of popular social media services – in July, far-right Turks called for the creation of a nationalized Turkish Twitter alternative to replace the US-based company's services," Turkey Blocks notes.
Last month, the site reported a full Internet shutdown in Turkey's Southeast regions amidst the state's removal of elected officials from office. A month earlier, Twitter, Facebook, and YouTube were also blocked.

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Yahoo 'Temporarily' Disables Auto Email Forwarding


Thinking of ditching Yahoo for another email provider? Think again. According to the Associated Press, Yahoo disabled automatic email forwarding at the beginning of the month.
Like postal mail forwarding, the electronic version automatically sends a copy of incoming messages from one account (Yahoo) to another (Gmail). Users who previously set up the function are unaffected. Those folks, however, trying to cut ties after Yahoo's massive data breach are having a tough time.
"The feature was [temporarily] disabled as part of previously planned maintenance to improve its functionality between a user's various accounts,", "Users can expect an update to the auto-forward functionality soon.
"We're working to get auto-forward back up and running as soon as possible because we know how useful it can be to our users," she continued.

But the timing of these renovations, as the AP points out, is "extremely suspicious."
Yahoo in September confirmed that data associated with at least 500 million users accounts was stolen in a 2014 breach of its network by a "state-sponsored actor." Names, email addresses, telephone numbers, dates of birth, hashed passwords, and possibly encrypted or unencrypted security questions and answers were stolen.
A report last week, meanwhile, claimed that Yahoo has scanned customers' incoming emails at the request of US intelligence officials. According to Reuters, the company built a custom software program to search users' messages for specific information. Yahoo pushed back, saying the story "is misleading" and that "the mail scanning described in the article does not exist on our systems."

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Western Digital Drives Get Industrial Design Refresh


A hard drive is a hard drive, unless it gets a makeover from a French industrial designer, in which case it becomes an expensive work of art that just happens to store data. It's a strategy that LaCie has been pursuing since the 1990s, and now Western Digital is doing it, too.
The new My Passport and My Book drives will come in six bright colors chosen by the designer and brand strategist Yves Béhar (Okay, he's Swiss, not French). The My Passport portable drives range from $80 for 1TB to $140 for 4TB. Meanwhile, the My Book desktop drives start at 3TB for $129 and top out at 8TB for $249.
The color options complement the drive's split exterior: the top of the enclosure is smooth plastic, while the bottom has ridges. The desktop and portable versions look nearly identical, except that the My Book is about an inch thicker.
"We're on the verge of a serious digital evolution where data is being recognized as more than just a commodity," Béhar said in a statement, explaining that the design tweaks are supposed to make Western Digital hard drives more "personal."
All of the drives feature password protection with 256-bit AES hardware encryption. Automatic backups can be set up with the included WD Backup software. The company will also offer a dedicated Mac version of the My Passport, which is only available in black and comes pre-formatted for macOS and Time Machine backups.
LaCie's design-forward drives command a hefty price premium over workaday models made by its parent company, Seagate. The My Passport and My Book, meanwhile, aren't too much more expensive than the more plain-looking drives they replace. Amazon is selling the current 1TB My Passport Ultra for $59.

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Intel launches Stratix 10: Altera FPGA combined with ARM CPU, 14nm manufacturing



When Intel bought Altera last year, there was speculation on how we’d see future FPGA products fit within Intel’s existing product lines. Intel has previously stated it intends to offer a Xeon processor with an integrated FPGA, but we’ve yet to hear any concrete talk about what that product will look like. The new Stratix 10 family does contain a microprocessor — but it’s an ARM-based design, not an Intel chip.
That doesn’t mean Intel DNA isn’t baked into the new FPGA, however. According to Intel’s PR, Stratix 10 offers double the core performance, up to 70% lower power, up to 1TBps of memory bandwidth provided courtesy of HBM2 (that’s 128GB/s) and up to 10TFLOPS of single-precision floating point performance. ARM capabilities are provided by a quad-core Cortex-A53.
According to Intel, Stratix 10 has been fundamentally re-architected to deliver performance that’s dramatically better than any competitive solution on the market. The new chip uses “hyper-registers” to reduce routing congestion and to allow for performance tuning without requiring additional adaptive logic modules (ALMs). The chip allows for localized programmable clock trees to reduce skew and timing uncertainty. This improvement was apparently “a key feature that allows the HyperFlex architecture to reach 2X performance.”


Intel also points to new design tools and options that it claims allow the Stratix 10 to scale more effectively to deal with a variety of problems than other FPGAs. The chip is built on Intel’s 14nm Tri-Gate process. Altera isn’t Intel’s only foundry customer; Achronix has also built FPGAs with the Santa Clara company, but Achronix used Intel’s older 22nm process.
FPGAs are a branch of computing we don’t typically discuss at ET. But they’ve been used extensively in data centers, software-defined networking, and device prototyping. The slide below broadly captures the difference between the three types of integrated circuits, and while it focuses on power efficiency, we can also take this as a broad stand-in for overall performance as well.


At the far left-hand side of the graph, you have microprocessors like the general-purpose CPUs from AMD, Intel, and ARM. These chips all offer a great deal of flexibility — there’s a robust compiler ecosystem and a wide variety of tools for programming CPUs, and CPUs can any workload (albeit not necessarily very well). FPGAs are more energy efficient than CPUs, but not as flexible — they can be programmed to duplicate the functions and timings of other processors, which is why many of the replica consoles you can buy rely on FPGAs instead of relying on aging, original NES hardware.
At the far end of the scale you have ASICs, which are built to do one particular task quite well and offer maximum performance, but limited reprogrammability. Modern GPUs are sometimes considered ASICs, though they have enough general-purpose compute functionality to argue the point (ASICs eventually took over cryptocurrency mining precisely because they could outperform GPUs).
Intel’s new FPGA efforts will be watched closely. The company invested significant resources in buying Altera, and its ability to fab hardware for designs that didn’t originate in-house will be a key factor in whether its foundry business can get off the ground.


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Will Zuckerberg’s third-world internet come to North America?


The crux of the problem many people have with Mark Zuckerberg’s Free Basics is the effect it could have on the poor. The plan provides people in many developing countries free access to a curated list of websites, allowing limited use of things like online weather, reference, and (cough) social networking services. It’s a sort of charity-turned-scheme for world domination, seen as a bid to control the internet in developing economies by getting certain brands in early, and exploiting the lack of options in largely destitute populations. Sure, it seems nice to create limited Internet access where none existed before. But the potential for stagnation in the growing market and for exploitation of third-world populations is too much for some to bear.
In an era (and US election cycle) largely dominated by talk of a growing economic underclass here in the West, the idea of bringing this mentality home seems almost guaranteed to stir passions. Not only does Free Basics have the capacity to cause many of the same problems foreseen in India and around the world, but it opens the door to accusations the service sees North America as a similarly vulnerable market. There’s already one candidate for President who talks about the US becoming a “third-world country” — and these sorts of moves by the luminaries of Silicon Valley gives plenty of ammunition to people sympathetic to such rhetoric.


The rumor, which comes from the Washington Post, says a Western Free Basics would focus on rural and low-income Americans who can’t afford decent internet service — either because the service is not inherently affordable, or because their income in low enough that they can’t afford even a reasonably priced connection. It would allow access to things like health, news, and job postings for free by creating partnerships between content providers and rural ISPs. The process of offering services for “free” in this way has come to be called “zero rating.” Its detractors are trying to lump it in with monopolies and other signs of an anti-competitive market.
Now, one of the steps Free Basics took in the wake of the enormous public backlash against its Eastern roll-out was to “open up” the program to third parties. This sort of fixes one of the problems, allowing entrants frozen out of the program to opt in so they too can compete for mindshare in this population. But it’s still the case only the most wealthy and established of players would be able to shoulder the financial burden posed by such a plan. Giving your product away for free is, after all, a luxury not everyone can afford.



Another issue is, in the West, even the poorest neighborhoods have at least some access to communications infrastructure you can’t necessarily rely upon in rural India. It’s less of a human rights issue to not own a computer when you can go apply for jobs on the computer at the library. Farmers have always been a sort of unofficial mascot for Free Basics, but here in North America farmers are generally quite sophisticated operators; they certainly don’t need Mark Zuckerberg to get the weather report.
So even as Western governments start to redefine internet access as a human right, we still find Free Basics has a less compelling raison d’être here than it does in some other parts of the world.

That is, the service seems to have a less coherent reason to exist for the public; for its partners, the advantage is still clear. The program does require an active data connection after all, and simply doesn’t count data from certain services against data caps — meaning even “free” customers are, in principle, customers still. Not only do you get to ensure your services stay at the top of these markets, reaching a portion of your potential users with far less competition, you also get to track the activity of a users who might not otherwise have been the focus of any comprehensive life-tracking at all.
The generational aspect to this issue is intriguing. Older people have dramatically slowed their internet adoption, in part because they find its insane proliferation of choice, often irrelevant choice, to be distracting and off-putting. Free Basics, then, serves to cut away the bother of a free, open market full of competitors in favor of a simple, curated toolbox. It’s a bit like the old America Online or CompuServe approach, but the simplicity is born of removing options rather than organizing them. Oddly, people seem to like that more: They know what they’re getting, and why. Even if the upshot is the same overly directed experience as an AOL, Free Basics feels more like you’ve made a choice to be restricted in that way. The idea is people feel not as though they’re being manipulated, but instead being empowered. 


The Obama Administration is apparently in talks with Free Basics, and the White House could be looking at this as a way to deliver on its promise to prioritize online issues — a fact that makes this plan seem politically impossible. The majority of the ideological resistance to the idea is coming from the left, traditionally Democratic-leaning voters, and Obama will only be able to sway a portion of that group. Meanwhile, public and congressional opposition to any White House initiative should see to it that Republicans, who have historically been less concerned about internet freedom, will oppose it as well.
If Free Basics gets branded as both cyber-imperialism by the left and cyber-socialism by the right, it will have nowhere to go, and simply die in obscurity. The reverse, positive narrative — that Free Basics will be both a cyber-social safety net to the left and an example of the cyber-free market to the right — seems far less likely to materialize in the modern political climate.
The FCC is now facing calls to regulate against the zero rating. Large ISPs have been lobbying the regulatory body for years, as they look at the practice as a way to expand their dominance and increase revenue while getting to claim to be pursuing high-minded values and human rights.
Whether that’s a sincere motivation is almost beside the point, now.

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Star Citizen single-player delayed indefinitely


Cloud Imperium Games, makers of the sprawling, controversial, and long-delayed space simulator/FPS shooter/single-player space combat title known as Star Citizen, announced the game’s single-player campaign, Squadron 42, will be delayed indefinitely. The reason is simple: With so much left undone, there are huge chunks of the single-player campaign yet unfinished. CIG had originally promised Squadron 42 would ship in 2016, but it’s now clear there’s no way that could happen. The fact that the company has yet to announce a new shipping date isn’t particularly promising, either.


This slide is courtesy of Kotaku UK, which recently did a huge write-up on what happened to Star Marine, the FPS segment of Star Citizen, as well as an overview of Star Citizen as a whole. That story does much to explain what happened, and paints its delays and troubles as being born of both technical difficulties — CryEngine was never designed to deliver the kind of title Chris Roberts, the CEO of CIG and the creator of game franchises like Wing Commander, wanted to create. Overhauling the engine has, according to some CIG developers, been more work than actually writing a new engine from scratch would have been.
Keeping so many different teams of workers building separate components of the game on the same page led to other problems. Kotaku writes that the entire Star Marine assets had to be continually rewritten because the design targets were changing at CIG HQ. At one point, after months of work, CIG discovered that one of its contractors had created all of their content to the wrong scale — meaning none of it could be integrated into the game. Tearing up and redoing all that work was an agonizing process, and there’s apparently been a lot of work that needed to be redone at one point or another.


Rigbht now, Star Citizen’s plan is to bring one chapter of the campaign to a final polish, and then showcase that chapter as both an illustration that something is being done on the title and to demonstrate the art and style choices that have been shown in some screenshots and videos. Kotaku UK’s extensive reporting (which you really ought to read) notes that there is no sign of the fraud or rampant abuse of funds that some corners of the internet have insisted must exist. It also notes CIG has brought a great deal of development that used to be spun off to contractors in-house. The company has realigned itself to better execute its own vision. But that vision remains utterly unprecedented in terms of scope, and that alone could be enough to doom the project.
What people often don’t realize is that building a game as complex as Star Citizen requires an equally unprecedented level of backend management and system integration. You need a game engine that can tie all these various components together, a physics engine that can handle interactions between human beings, small starships, or giant capital ships. There was no way to jimmy the CryEngine into providing these capabilities without fundamentally rewriting it, because no other modern game has tried to do these things (Battlecruiser 3000 AD took a stab at it, but that game was stuck in its own development hell for years).
It’ll be surprising if we see Squadron 42 in 2017 at all, and Kotaku writes they still don’t expect Star Citizen to launch as a whole within the next year or two. When we’ll finally see the shipping title is anyone’s guess.
 

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